A pint-sized campaign A small campaign for Chain of Command that I wrote as an introductory campaign for a couple of new players. The campaign is fictional but takes place in the North Africa WW2 setting and features the German Afrika Korps Vs. the British 8'th Army. There are five tables and the campaign is... Continue Reading →
Jump-off points and objective markers
In Chain of Command players deploy their troops from so-called Jump-off Points, represented by a round 40mm token. There are no strict rules on how to represent a Jump-off Point and many players like to get creative when making them, as they offer a chance to build a small piece of distinct terrain or fun... Continue Reading →
Painting British 8th Army
I’m planning a large battle for Chain of Command that involves several platoons of British, Germans and even Italiens, set in the North African teatre in 1941 or so about. With the total number of miniatures going well above a hundred, including a bunch of vehicles and terrain, I need to find a way to... Continue Reading →
So this is Chain of Command
A friend of mine, who has an appetite for buying old minis that rivals mine, has introduced me to historical wargaming. Or well, more precisely Chain of Command, by TooFatLardies. Having played mostly Games Workshop games in my past, this is my first entry into the area of historicals which, I must admit, have never... Continue Reading →