This post details the creation of a set of desert themed ruins.
Fort Hackubar
A pint-sized campaign A small campaign for Chain of Command that I wrote as an introductory campaign for a couple of new players. The campaign is fictional but takes place in the North Africa WW2 setting and features the German Afrika Korps Vs. the British 8'th Army. There are five tables and the campaign is... Continue Reading →
Jump-off points and objective markers
In Chain of Command players deploy their troops from so-called Jump-off Points, represented by a round 40mm token. There are no strict rules on how to represent a Jump-off Point and many players like to get creative when making them, as they offer a chance to build a small piece of distinct terrain or fun... Continue Reading →
It’s been a while…
It certainly has been a while since I last posted. I still paint, play and enjoy the miniature hobby, but I have been steered away from Warhammer and its related games which was the mainstay of this site. Now, I could blame this dissolution on all sorts of events, such as Games Workshop deciding to... Continue Reading →
Man O’ War interlude
On a short notice I was asked to paint a small fleet of High Elf ships for Man O’ War - a grande old Games Workshop game, that I have actually never played. With the advent of 3D printing, these relic GW games such as Man O’ War, Warmaster and Epic have seen renewed interest... Continue Reading →